About Me

Marceline is a 25 year old multi-instrumentalist, composer and sound designer making fantastical soundscapes for games and other media.Studying composing for film and games at ArtEZ Conservatory in the Netherlands, she fell in love with both videogames and music from a young age; being inspired by soundtracks like The Legend of Zelda, NieR and Chrono Trigger. She's experienced in composing everything from sweeping orchestral soundtracks to digital fusion pieces with their roots in the 90's and early 2000's gaming soundscape.


Software & experience

  • DAWs: Studio One, FL Studio, Reaper

  • Game engines: Unity, Gamemaker, GDevelop

  • Middleware: FMOD, Wwise

  • Other: Novice experience in C#



Portfolio


GRUEL (trailer music)


Sound Design